The Search for the Key
|The Search for the Key|
|◄Eamon adventure #80►|
|Revised||3 November 1984|
|EDX set||The Donald Brown Adventures|
|Native format||Apple DOS 3.3|
The Search for the Key is an Eamon adventure written by Donald Brown, the first part of a two-piece adventure that concludes with The Rescue Mission. Originally a tournament disk, it was converted to a standard adventure by John Nelson in 1984.
From the introduction:
You just were selected to undertake a very dangerous mission for the King. Several high officials were kidnapped from their beds last week. Your job — rescue them.
The King's warlock has devised a plan that should make your job nearly easy. However, for it to succeed, you must first possess the fabled Key of Molinar! The key is a magical teleportation device. If someone holds it, then says the name of someone in sight who is willing, the person named is zapped to the speaker's home. This can also work for the speaker.
Nobody knows where the key currently lies. However, the warlock has a spell that will teleport you to the key's vicinity. Getting back is up to you!
You are advised by the warlock to get the key as soon as possible, and use it to return. If you succeed at this leg of your assignment, a handsome reward will be included in your booty.
- Eamon Adventurer's Guild Library Master List
- The Interactive Fiction Database: The Search for the Key
- Interactive Fiction Reviews: The Search for the Key