|◄Eamon adventure #19►|
|Revised||9 May 1993|
|EDX set||The John Nelson Adventures|
|Native format||Apple DOS 3.3|
Death Trap, sometimes shown as DEATH TRAP, is an Eamon adventure written by John Nelson.
From the introduction:
You have chosen to take up a bet proposed by one of your enemies. He bet you 20,000 goldpieces that you would not be able to survive a cave known to the mountain people as "Death Trap".
Your bravery exceeds your wisdom. Death Trap is the deadliest cave ever found.
There are dragons, giants, wizards and demons in the cave. You have no chance of beating them by brute force. You must use your wits if you are to survive. Of course, you must also be a supreme warrior.
You start off to the caves. You reach a very high, steep cliff that you must climb.
You start your climb.
Good luck, fool.
EAG president Tom Zuchowski wrote a walkthrough for Death Trap that was published in the March 1998 issue of the Eamon Adventurer's Guild Newsletter. Zuchowski describes the adventure as "a straight kill'n'loot scenario with your only quest to escape alive," and suggests a couple of program modifications the players can make to improve its survivability.
- Another white dragon appears in the later adventure The Creature of Rhyl by Robert Parker.
- Eamon Adventurer's Guild Library Master List
- The Interactive Fiction Database: Death Trap
- Interactive Fiction Reviews: Death Trap