Modern Problems
Coordinates: 47°36′08″N 122°19′52″W / 47.6023°N 122.3310°W
Modern Problems | |
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◄Eamon adventure #64► | |
Authors |
Bonnie Anderson Tony Barban Jay Thompson |
Released | May 1984 |
Revised | 22 July 1985 |
EAG number | 64 |
EDX number | 14-10 |
EDX set | Classic Eamon Adventures, Vol. 2 |
Native format | Apple DOS 3.3 |
File | Eamon 64 - Modern Problems.dsk |
Modern Problems is an Eamon adventure written by Bonnie Anderson, Tony Barban, and Jay Thompson.
Premise
From the introduction:
You have been transported to Seattle, circa 1983. There are only two ways to leave Modern Problems. The first is to return to the bus depot and buy your ticket back to the Main Hall. The second is to win the game, of course. Even though the bus ticket may be costly, money-wise, trying to win the game may be even more costly, life-wise.
To win this game will require all of your imagination and previous experience. You need to collect the following articles — 1) an apartment, 2) a job, & 3) a car.
The only weapon you will start this adventure with is a .357 Magnum. If you had any armor before, you will now have a bulletproof vest.
Walkthrough
External links
- Eamon Adventurer's Guild Library Master List
- The Interactive Fiction Database: Modern Problems
- Interactive Fiction Reviews: Modern Problems