The Ice Cave

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The Ice Cave
Eamon adventure #264*
The Ice Cave intro.png
EAG number PC1
EDX set 23
Author Jon Walker

The Ice Cave is an Eamon adventure written by Jon Walker in 1985 for PC.

Background

The Ice Cave is the first original adventure for Jon Walker's MS-DOS Eamon port, written by Walker himself. When PC-SIG took over distribution of Walker's Eamon, The Ice Cave was one of the four disks supported by the company, along with The Beginners Cave, The Quest for Trezore, and Assault on the Clone Master. The actual game appears half-finished, with puzzles and locked doors suggested by room descriptions absent from the game itself.

The Ice Cave, like The Lair of the Minotaur, is one of the few Eamon adventures to take into account the sex of the player, with the sex of the player's significant other determined by that of the player.

Premise

The adventurer returns to his or her home in the forest in which the adventurer has been living with his or her partner—either "Lovely Lil" or "Gorgeous George," depending the character's sex—to find the house locked and the significant other abducted by the adventure's antagonist, Broomhandle the Witch, described as the player's "old enemy."

A message is scrawled in the dirt reading "Ice Cave." With this clue, the adventurer is expected to head north to the ice caves of Eamon to rescue the abducted love interest.

Walkthrough

  1. The most substantial challenge you have is getting into your own locked house. The keys can be found by going straight south to the meadow and checking beneath a rock.
  2. As you return north, feel free to explore the forest and meet a less than overwhelming monster and companion, then unlock your unremarkable cabin door and head straight through.
  3. Defeat your supposed life long enemy, Broomhandle the witch (again not a difficult battle), then continue north and east along the path to the Ice Cave itself.
  4. If you're playing the original PC version you can walk past the huge iron gate, while in the Eamon Deluxe conversion it lies in ruins; either way it presents no barrier, so you are free to continue on straight into the caves, defeating a bear along the way.
  5. When you exit the cave and come to a tree with a yellow ribbon, climb up the tree to find your significant other and finish this short adventure. Pulling the ribbon (the only use of that special command) will cause George/Lil to fall from the tree and die, your adventure to fail, and a prompt to appear asking you to either restart or quit.

Reviews

In the Eamon Deluxe Newsletter the adventure gets a rating of 3 out of 10 with a difficulty of 1 out of 10. Frank Black's review is largely negative, owing to its simplicity and apparently unfinished nature. The review suggests that despite the fact that the adventure is "worth checking out at least once for the sake of nostalgia," the original version (rather than the Eamon Deluxe revision) deserved an even lower score.

Location

The forest in which the adventurer lives lies immediately east of the Main Hall, placing the eponymous Ice Cave to the northeast of the hall. Since The Beginner's Forest is exclusively identified as to the west, one can assume that despite some similarities such as the presence in the woods of elves and other fairy creatures and its close proximity to the Main Hall, that this is either not the same forest or is a very distant region of the forest.

Trivia

External links

  • Windows, OSX, and Linux .zip folders containing Frank Black's PC Eamon Museum with a playable build of The Ice Cave from eamonag.org.