The Lost Isle
|The Lost Isle|
|◄Eamon adventure #200►|
|Revised||29 April 1990|
|EDX set||Classic Eamon Adventures, Vol. 4|
|Native format||Apple DOS 3.3|
The Lost Isle and Quest of the Crystal Wand are the two Eamon adventures written by Robert Davis (not to be confused with Bob Davis). Although written by Davis, the MAIN PGM indicates that The Lost Isle was "converted to Dos 3.3" by David Cheever on December 18, 1989. There is no ProDos version of Isle; this suggests that the adventure may have originated as a non-Eamon text adventure.
The Lost Isle begins with the adventurer overhearing a pair of wizards debating the existence of an island off the eastern shore of a local sea. They suggest that this island was the island home of the wizard Castanamire (also "Castanamir"), who disappeared along with his home—and treasure—two hundred years prior to the setting of the adventure. The wizards, satisfied that the island exists, set off to loot it; naturally, the player recruits a pair of mercenaries—a dwarf and an elf—to accompany him or her, plotting to beat the pair of wizards to the island.
In his review of The Lost Isle, Andy Brobston awards the adventure a score of 4/10, describing the adventure as a straightforward "kill'n'loot" campaign. While pointing out that the addition of strong companion monsters eases the difficulty of the combat, Brobston remarks that due to "off the wall" room connections, the attention required for mapping the adventure while playing increases the difficulty somewhat.