Individuals
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A host of diverse individuals populate the world of Eamon and help to drive the stories that make up the many adventures of the Eamon series. While some individuals that the player encounters in adventures are nondescript entities, many are more noteworthy characters, and some recur in multiple works.
The sections below list some of the most notable individuals in Eamon.
Main Hall and vicinity
Name | Description | Source(s) |
---|---|---|
The adventurer | Player-controlled protagonist in adventures; a member of the Guild of Free Adventurers. | Eamon |
Abby Cadabra | Practitioner of the magic arts; generally found at the bar near the Main Hall; teaches adventurers basic spells. | Super Eamon |
The Burly Irishman | Record-keeper for the Guild of Free Adventurers; normally works in a cubbyhole in the outer chamber; gruff and short-temperered. | Eamon |
Don Diego | Weapons master; trains adventurers to improve their weapons ability; operates in the Practice Yard near the Main Hall. | Graphics Main Hall Eamon Deluxe |
Dubro | Weaponsmith; operates a smith in the Side Alley near the Main Hall; reworks weapons to improve their capabilities. | Super Eamon |
Elvish man | Assistant to the Burly Irishman who introduces new adventurers to basics of their character; described as "possibly" Elvish. | Eamon |
The Friendly Giant | Trainer in the Practice Yard who works with adventurers to improve their expertise with armor. | Graphics Main Hall Eamon Deluxe |
The Good Witch | Merchant who operates a shop in the village near the Main Hall; sells potions that can improve attributes. | Graphics Main Hall Eamon Deluxe |
Grendel | Weapons merchant who operates in the village south of the Main Hall; crafts more customized and exotic weapons than those made by Marcos. | Graphics Main Hall Eamon Deluxe |
Hokas Tokas | The resident wizard of the Guild of Free Adventurers; trains adventurers in the four basic spells; often spends time at the bar. | Eamon |
Jacoby Jones | Operator of a flea market near the Main Hall. | Search for Mack |
Jermaine Munro | Talented rogue and combat instructor at the Main Hall on Diurla; trains adventurers in the five basic weapons classes. | SwordThrust |
Marcos Cavielli | Weapons merchant in the Main Hall; sells a variety of basic weapons, armor, and shields. | Eamon |
The Mystic | Practitioner of magic who operates a shop in the village south of the Main Hall; improves adventurers' spell casting abilities. | Graphics Main Hall Eamon Deluxe |
Oracle Jones | Man whose oracular powers are unlocked by alcohol; spends his time at the bar. | Walled City of Darkness |
Pindar Rambis | High Priest of the Temple of Alaxar in Evenhold. | The Pyramid of Anharos The Dark Brotherhood |
Shylock McFenney | Banker for the Guild of Free Adventurers; rotund and good-natured. | Eamon |
Sam | Strong and experienced adventurer and member of the Guild. | Eamon |
Sam Slicker | Pawn-broker who operates near the Main Hall; purchases treasures and excess weapons from Guild members when they return from adventures. | Eamon |
Schmitty | Owner and operator of the Paris Casino in the village near the Main Hall. | Graphics Main Hall Eamon Deluxe |
Trishna | Elvish weapons trainer who once broke the adventurer's arm. | The Adventurer's General Store |
Vito | Thug who hangs out in the outer chamber of the Main Hall and knifes disobedient visitors. | Eamon |
The Warlord | Mysterious figure responsible for keeping the Beginners Cave restocked for novice adventurers. | Eamon |
Whitey O'Thraight | Operator of a Training Arena near the Main Hall; also maintains a monster preserve elsewhere on Eamon. | Super Eamon |
William Misslefire | Knight Marshall of the Guild of Free Adventurers; checks returning adventurers for compliance with weapon limits. | Eamon |
Other recurring individuals