Lands
Jump to navigation
Jump to search
Lands on Eamon and other worlds range from small shires, provinces, and city-states to sprawling kingdoms and other large regions, and are the setting of many Eamon adventures. Due to the diversity of contributors to the Eamon library, descriptions are not always consistent, and a majority of lands appear only in single adventures. This page lists the named regions, kingdoms, duchies, provinces, and other such lands that have appeared in, or been described in, published sources.
Unless otherwise specified, distances and directions are from Evenhold.
Feature | Description | Source(s) |
---|---|---|
Agimen | A kingdom west of Evenhold. | Dawn of the Warlock |
Aldaar | A small land where the city of Vulden is located, or possibly in its vicinity. | The Dragon of Aldaar |
Calphante | Land defended by warriors known as the Guilded Might; includes the Enchanted Woods of Calphante. | Death Trap |
Camphor | Home of the lost Black Knight of Camphor. | Death Trap |
Cantor | An earldom in the kingdom. | In the Clutches of Torrik |
Carthianum | An ancient land; artifacts from Carthianum are valuable. | Merlin's Castle |
Crystal Kingdom | A small kingdom centered in and around Crystal Mountain. | Crystal Mountain |
Darland | A province with a tyrant governor. | In the Clutches of Torrik |
Dorier | The name of a neighboring kingdom and its capital city. | Eye of Agamon |
Duneshire | An area of the kingdom south of Evenhold where stands the village of Hogarth Town. | Hogarth Castle |
Earl | A duchy in the kingdom; its current duke is named Earl. | In the Clutches of Torrik |
Kingdom of Eilaak | Small kingdom south of Evenhold, located near the base of Mount Eilaak. | Wrenhold's Secret Vigil |
Elebron | A duchy, possibly near Behlos City. Prince Elric hails from the Duchy of Elebron. | The Treachery of Zorag |
Elven Wonderland | An amusement park beyond the Dark Forest. | Merlin's Castle |
Kingdom of Evenhold | The land where the Main Hall and surrounding areas are situated, often simply referred to as "the kingdom" or "our kingdom". | Various |
Gascon | Area that sent the dignitary Humprey of Gascon to meet with the governor of Darland. | In the Clutches of Torrik |
Grunewalde | Pronounced grune'-vall-deh. A small duchy in the Jarlschlager mountain range and the hereditary domain of the de Lupus family; Grunewalde is also the name of its only town. | Grunewalde Eamon Gazetteer |
Knieriem | "A distant land" of towering cities. Its advanced technology has a retro-futuristic, steampunk aesthetic, including metal vehicles and flying machines powered by intricate clockwork. Its capital is Knieriem City whose harbor was once blockaded by the Clone Master; other localities may include Northampton and Nickelton. Knieriem's border is several days' travel from the capital across mountains. | Assault on the Clone Master |
Kor | An ancient land once inhabited by four powerful wizards. | DharmaQuest |
Kzorland | A land ruled by King Kzor. | Slave Pits of Kzorland |
Lanst | Lands of the ancient, lost civilization of the Lanstians. | Caverns of Lanst |
Larboria | A land that's home to the beautiful Princess Laura. | Behind the Sealed Door |
Lucidia | A barony. | The School of Death |
Magic Kingdom | A kingdom mostly occupying a high plateau; it encompasses forests, snow-capped mountains, and a river that drops to the surrounding plain in a breathtaking 1,000-foot-tall waterfall. | The Magic Kingdom |
NaGog | Area ruled in centuries past by a line of counts; site of the Black Castle. | The Black Castle of NaGog |
Negavia | Namesake of the Golden Cup of Negavia. | The School of Death |
New Kingdom / Graceland | A "faraway land" near the Great Mountains. Its capital and cultural center is Kingscourt, situated in the northern portion of the land. Its financial center is Tradetown near the middle; its agricultural center is Agroville to the west; its military and industrial center is Ironcastle to the east; and its religious center is Shrine City to the south. | Redemption The Curse of Talon |
Nexdor | A neighboring kingdom ruled by King Kahn, father of Princess Mari. | The Caves of Mondamen |
Nival | A land near the Duchy of Virrat; home of the Cobalt Front. | Malleus Maleficarum |
North Kingdom | Federation of small countries on the continent of Northland, united under the King of Sayhar. Its main constituents are Sayhar, Tredland, and Southaven, and a few smaller areas including the North, South, and East territories. | Elemental Apocalypse |
Northern Reaches | A barbarous northern region whose ruler employs demonic magic. The King's daughter Aeriel married the ruler to prevent war with the region. | The Halls of the Adept |
Nostrum | A land or city where orcs live. | Revenge of the Bookworm |
Old Kingdom | Kingdom west of the Great Mountains, overrun 300 years ago by invaders. Refugees crossed the mountains and founded the New Kingdom. | Redemption |
Perrenor | Possibly near Behlos City. Sorsha the sword-maiden hailed from the Realm of Perrenor. | The Treachery of Zorag |
Rhyl | Country containing mountains and the city of Asareht, once plagued by a dragon. | The Creature of Rhyl |
Saxavania | Land containing the village of Griffinville. | The Temple of Dread |
Sayhar | The central region of the North Kingdom on the continent of Northland; also the name of its largest city. | Elemental Apocalypse |
Sicilia | A kingdom that has been at war with Evenhold for many years. | Search for Mack |
Sister Mountains | Small kingdom of several villages located in the Sister Mountains. | The Mountain of the Master |
Southaven | A rural subdivision of the North Kingdom on the continent of Northland; also the name of its only major town. | Elemental Apocalypse |
Southlands | Possibly south of Behlos City. Sandeer the wizard hails from the Southlands. | The Treachery of Zorag |
Spice lands | Lands east of Evenhold beyond the Jarlschlager mountains, reached by the Great East Road. | Eamon Gazetteer The Pyramid of Anharos |
Sylph | A kingdom that lies "about 50 leagues down the road" from town. | Amateur Alley |
Tanjid | A neighboring land. | Well of the Great Ones |
Tasavalta | A free republic founded over 20,000 years ago when the hero Nuorgam helped defeat the Great Evil. It and the land it occupied was utterly obliterated when the Great Evil returned two centuries later. | The Sword of Inari |
Desert of Terza | Large desert waste southeast of Evenhold, inhabited by tribes of desert nomads called Rifs. Also identified as the Desert of Endless Sorrows. | Eamon Gazetteer Pyramid of Anharos |
Tredland | A subdivision of the North Kingdom on the continent of Northland, situated south and west of Sayhar along with west coast. | Elemental Apocalypse |
Trillium | A nearby land ruled by King Mahn, described as a "local political bigwig"; his daughter is named Mara. | The Quest for Trezore |
Valley of Cold Iron | A barony, earlier ruled by the good Baron Randal and later the evil Baron Kellum, containing mines capable of yielding a rare anti-magic ore. | The Pixy Oak |
Virrat | Duchy of Virrat, a nearby agricultural region three days' travel from the Main Hall. Its capital is Virrat City, and it also contains the farming community of Lieto. | Malleus Maleficarum |
Westhaven | Home to tree trolls | Orb of My Life |