Subterranea
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Subterranea, including underground spaces like caverns and dungeons, are common on the world of Eamon and are the setting of many Eamon adventures. Due to the diversity of contributors to the Eamon library, descriptions are not always consistent, and a majority of such features appear only in single adventures. This page lists the named subterranean features that have appeared in, or been described in, published sources.
Unless otherwise specified, distances and directions are from Evenhold.
Feature | Description | Source(s) |
---|---|---|
The Abductor's Quarters | "Nearby dungeon", entered through two large double doors in the west side of a hill. | The Abductor's Quarters |
Alternate Beginners Cave | East of the Main Hall; its entrance is a dark hole beneath jagged cliffs. | Alternate Beginners Cave |
Beginners Cave | Not far to the south of the Main Hall, situated near a cove. | The Beginners Cave |
Caverns of Doom | The Caverns of Doom | |
Cave of the Hellsblade | Located to the west. | Hellsblade |
Caverns of Lanst | Site of Lanstian society in centuries past, located many days' travel from the Main Hall. | Caverns of Lanst |
Caves of Mondamen | Fortified caverns used by the deposed king Mondamen, situated in a hill on a plateau in the neighboring kingdom of Nexdor. | The Caves of Mondamen |
Caves of Trezore | Set of caves and tunnels along and east-flowing stretch of river, which terminates in a lagoon. The road back to the Main Hall is to the north. | The Quest for Trezore |
Dark Caverns | "Infamous" set of caverns inhabited by at least one large dragon. The adventurer teleports out of the Dark Caverns by use of the Power spell. | The Lost Island of Apple |
Death Trap | Cave in the mountains, in an area of very deep canyons and steep cliffs. | Death Trap |
The Devil's Dungeon | Dungeons not far from the Main Hall, possibly in Marewood Forest. Its entrance is a small door in a secluded part of the woods. | The Devil's Dungeon |
Fellspawn Caverns | Cave complex in the Shadow Mountains north of Behlos City. An entrance to the caves may be reached by climbing the Stair of Karathas to the top of a mountain peak. | The Treachery of Zorag |
Gauntlet Cave | System of caves with an entrance hidden among the hills, somewhere north/east of the Main Hall. At its entrance is a large bronze door. | The Gauntlet |
Ice caves of Polaris | Cold caverns in the distant north. | The Orb of Polaris |
Lair of the Mutants | Subterranean complex several days from the Main Hall through "confusing terrain". Its has a camouflaged entrance built into the side of a grassy hill. | The Lair of Mutants |
Pirate's Cave | Situated on a small island, possibly east. | The Pirate's Cave |
Tomb of Molinar | Resting place of Molinar, last of the great wizard kings. Location unknown; the adventurer sought it for weeks. | The Tomb of Molinar |
Tomb of Y'Golonac | Home to a branch of the Cthulu Cult, situated in the Voormithadreth mountains possibly north of the Main Hall. | The Tomb of Y'Golonac |
Underground City | Subterranean realm with its entrance in "the plains" north of the Main Hall. | The Underground City |
Underland | Cave ten miles north of the Main Hall. | Lord of the Underland |
Western Mines | Mines several days west of Evenhold, operated by slavers. | Redemption |
Dungeons of Xenon | Dungeon near the Forest-wood of Eldar. | Dungeons of Xenon |