Master

From Eamon Wiki
Jump to: navigation, search

The master is the standardized set of core programs necessary to create and manage adventurers in Eamon. Normally occupying a single diskette, the master always includes a Main Hall and associated player-management programs and data files; it also commonly contains the first Eamon adventure, The Beginners Cave, and may include certain utilities and documentation. Donald Brown created the first master in or around 1979; improvements and enhancements have since been introduced in subsequent versions, as well as in separate masters created by other developers.

Versions

The National Eamon User's Club and its successor, the Eamon Adventurer's Guild, recognize masters for a number of versions and variants:

Eamon Master 1
The original master created by Donald Brown.
Eamon Master 2
Also known as the Expanded Eamon Master, by John Nelson and Jon Heng.
Eamon Master 3
Also known as the Special Weapons Shop, by John Beaty
Eamon Master 4
Also known as Eamon Master RF, by Ragnar Fyri
Expanded Master
by Scott Everts
Graphics Main Hall
by Rick Volberding
Arms School
by Bruce Miller
Guildhall
by Ron Maleika
Main Hall Annex
by Mike Greifenkamp
Eamon Master JH
by Jeff Hurlburt
Eamon Utility Master
by Andy Andrews
Super Eamon Master
by Little Green Software
Eamon II Master
by John Nelson, Jon Heng, and Bob Davis
Knight Quest Master
by John Nelson
SwordThrust Master
by CE Software
Eamon Pro Master
by Ryan Page
The Adventurer Series Master
by Load'N'Go! Software