In early versions of Eamon (≤4) the file usually contains only the name, but in later versions the file includes two additional lines. The first shows the number of directions of movement the adventure supports — either 6 or 10; if not explicitly set, the Eamon Dungeon Designer assumes six-direction movement in a version 4 adventure. The second line indicates the version of the game the adventure was written for, usually either 6 or 7.
When a player sends a character on an adventure, the Main Hall program prompts the player to insert the appropriate disk and press
C to continue. Once pressed, the program opens the adventure's Eamon.Name file and reads the first line into the
ADNAME$ variable, then closes the file and prints the standard preamble, e.g.: "You are about to adventure in The Beginners Cave".