Ghoul
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Ghouls are bestial humanoids who inhabit the planet of Eamon and feature in multiple Eamon adventures. Unlike zombies, ghouls are not mindless, and though usually presented as being undead they sometimes have shared characteristics of a living species. Ghouls feed on carrion and have a terrible stench.
Appearances
Adventure | Description |
---|---|
The Temple of Ngurct | A ghoul lurks in the shadows in the ruined keep. |
Behind the Sealed Door | Foul-smelling ghoul wielding a broadsword. |
The Black Castle of NaGog | A ghoul "with long grimy claws and a nauseating, carrion smell" emerges from a tomb. |
The Tomb of Y'Golonac | Three wandering ghouls. |
House on Eamon Ridge | Lone ghoul. |
The House of Secrets | Two ghouls form from blue and green mists that rise from caskets. |
Dungeon of Doom | Swift-moving ghoul. |
The Dark Brotherhood | Large packs of ghouls attack the town, wielding torches and other tools. |
Elemental Apocalypse | Two hideous, sickening ghouls. |
The Wizard's Tower | Hideous undead ghoul. |
The Lost Isle | "Ugly, mean-looking" ghoul. |
The Caverns of Vanavara | Pair of ghouls. |
Return of Ngurct | Two ghouls described as "hideous, beast-like humans, not alive but not truly dead." |
Haunted Keep | Six ghouls in the keep. |
Demongate | A grown ghoul and a ghoul child. Their "skin is a dark gray, almost white" and they have "sharp pointed teeth and red eyes." |
The Halls of the Adept | Two ghouls. |
Well of the Great Ones | A ghoul leader and a pack of others variously described as dejected, happy, unhappy, brave, and forlorn. |
Dawn of the Warlock | A horde of 15 undead creatures appear including skeletons, zombies, ghouls, wights, and wraiths. |
A Runcible Cargo | "Morbidly pallid ghouls" stalk the town of Dodge. |
Stronghold of Kahr-Dur | A snarling creature "with black claws and sharp teeth perfect for the tearing of human flesh" inhabits the fortress of Kahr-Dur near Fahrnor. |
The Temple of Dread | Two ghouls |
External links
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