Connall

From Eamon Wiki
Jump to navigation Jump to search
This is a Class B (silver star) article.
The Connall splash screen.

Connall is a French-language variant of Eamon created for the Apple II in 1987 by developer Philippe Houdry.

Premise

Houdry establishes the game's backstory in his introduction:

C'était à l'époque des Anciens Dieux. Les Elfes, les Trolls et les Dragons hantaient quotidiennement les landes et les forets. Les Magiciens et les Fées luttaient les uns contre les autres pour règner sur les hommes. L'Archemage Iliz étendait alors sa toute puissance sur l'ile de Connall avec cruauté. Il l'avait plongé dans les ténèbres pour punir son roi, Couhoulinn-le-Beau-Cornu.

Celui-ci avait alors réunit ses champions. Nombre d'entre-eux avaient tentés de pourfendre Iliz. Mais aucun n'était jamais revenu d'au-delà du Col. Votre heure venait de sonner...

In English:

It was the time of the Old Gods. Elves, trolls and dragons constantly haunted the moors and forests. Magicians and fairies fought against each other for dominance over mankind. The archmage Iliz cruelly inflicted his power on the island of Connall, plunging it into darkness to punish its king, Couhoulinn of the Handsome Horn.

The king gathered together his champions. Many of them had tried to kill Iliz but none had ever returned from beyond the Pass. Your time has come...

Structure

Connall is a simplified version of Eamon that omits the complexity of the Main Hall and supports only a single adventurer at a time. Players starting the game may choose either to resume their progress with an existing character, or to start fresh by creating a new one. The adventurer creation process takes the form of a meeting at the castle of King Couhoulinn with the druid Gabrainn who asks your name and assesses your strengths and aptitudes through a series of questions. He then tells you your rating in the three basic attributes — strength, magic, and luck — and gives you a number of "gold shields", the currency of Connall. One your way out, a knight provides you with a weapon and the quest to defeat Iliz begins.

Creation dialogue

The dialogue for creating a new adventurer:

Le Druide Gabrainn vous reçoit au chateau de votre suzerain Couhoulinn-le-Beau-Cornu. Là, il vous interroge pour évaluer vos forces:

Kel est tun nom?

Respond mi par <O>ïl ou <N>enni!

  • Aux goules, empuses & otres farfadets croiiez-vos?
  • Un corbel danz son vol tochez-vos a cinque pas éloigné de vos?
  • Si ung enemy forçor ke vos vostre vie va prendre, fuiiez-vos?
  • Ja ung mague vos a-t-il envolté?
  • Lors une malencontre ou ung malpas, preiiez-vos oncor vostre dieu?
  • De la plus sumbre magique, sorez-vos vainquir?
  • De la niutée & des silves oscures, avez-vos creinte?

Moult ben! Adoncques tu as [#] Pts Force! [#] Pts Magie! [#] Pts Chance! [#] Ecus d'Or!

En sortant, vous passez par la salle d'armes. Là, un chevalier vous interpelle. Pour vos aider déanz vostre queste, jo done a vos...

Vous partez donc pourfendre Iliz! Mettez la face 2!

In English:

The druid Gabrainn welcomes you to the castle of your liege Couhoulinn-le-Beau-Cornu. There he questions you to assess your strengths:

What is your name?

Answer me with Yes or No!

  • Do you believe in ghouls, phantoms, and leprechauns?
  • Can you hit a crow in flight from five steps away?
  • If an enemy threatens to take your life, will you flee?
  • Have you been enchanted by magic?
  • During misfortune do you pray to your god?
  • Can you conquer the darkest magic?
  • Do you fear the night and the dark silves?

Well, well! So you have [#] points of strength! [#] points of magic! [#] points of luck! [#] golden shields!

On your way out, you pass through the weapons room. There, a knight calls out to you. To help you with your quest, here is your [weapon].

So you're off to kill Iliz! Put on side 2!

Connall assumes that the game occupies a double-sided diskette, with side 1 as the master and side 2 containing the adventure.

If successful in defeating Iliz, "you forever have the recognition of your liege and that of the people of the island of Connall!"

Trivia

  • Houdry draws on Irish history and mythology for elements of his game, including the name of King Couhoulinn which evokes the legendary Irish warrior Cú Chulainn. The game also mentions the city of Cruachan Ai, which in Ireland is the ancient capital of Connacht, and King Fiacha.
  • The name Connall or Conall means "strong wolf" in Gaelic. In Irish mythology the hero Conall Cernach was the foster brother of Cú Chulainn.

Files

External links